[SM] ''Shadow Mavericks'' Community Forums
Would you like to react to this message? Create an account in a few clicks or log in to continue.

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

3 posters

Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by StrikerMan780 Thu Apr 16, 2009 8:11 am

Yep! Beta14 of the Mod has been Released! This features some nice additions and fixes.

Here's a summary of what is in:

  • New Models!
  • More Hi-Res Textures
  • New Sounds
  • Nicer Effects
  • Some Improved Maps
  • New Maps
  • Some HQ Changes
  • MANY BUG FIXES
  • Improvements to Classes
  • New Special Move for Link
  • Much More, As Usual.


For Best Visual Fidelity, SMMP 1.0 Beta14 Is Recommended to be used with the JDoom Resource Pack(Which is compatible with ST.) That can be found HERE (Find the Skulltag Texture Pack, download that from that Page)

TO USE THE JDRP:

  • Open the PK3 with 7-Zip
  • Open the Folder Called Data
  • Open the Folder Called JDoom
  • Highlight both Textures and Flats folders
  • Hit Extract
  • Extract to your Skulltag 97E Folder
  • In Skulltag, Be Sure to Have High Res Textures Turned On
    If done right, they should show, and you should have a textures and a flats folder in the same place as skulltag.exe

    LIKE THIS:
    [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Texturesexample



Also, to improve FPS(Frames Per Second) Make sure "Shaders for Texture Warp" is Turned ON

Beta14 Re-Uploaded, works with 1777 Now, and I added some small extra fixes and features.

A Server is Up, just load SMMP up with ST 97e Alpha 1777, then type "connect sm780net.servegame.com:10666" in the console!

DOWNLOADS:
---------------

Skulltag 97E 1777
SMMP 1.0 Beta14 (Re-Uploaded)


Last edited by StrikerMan780 on Sun Oct 25, 2009 5:25 pm; edited 1 time in total
StrikerMan780
StrikerMan780
Admin
Admin

Male Sagittarius Horse

Number of posts : 224
Title : Script Freak
Registration date : 2008-01-11

Clan Stats
Rank: Co-Leader
Activity: Active

http://shdmvrks.forumclan.net

Back to top Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty Re: [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by Nomekop Lightspeed Sat May 02, 2009 3:17 pm

StrikerMan780 wrote:For Best Visual Fidelity, SMMP 1.0 Beta14 Is Recommended to be used with the JDoom Resource Pack(Which is compatible with ST.) That can be found HERE (Find the Skulltag Texture Pack, download that from that Page)

TO USE THE JDRP:

  • Open the PK3 with 7-Zip
  • Open the Folder Called Data
  • Open the Folder Called JDoom
  • Highlight both Textures and Flats folders
  • Hit Extract
  • Extract to your Skulltag 97E Folder
  • In Skulltag, Be Sure to Have High Res Textures Turned On
    If done right, they should show, and you should have a textures and a flats folder in the same place as skulltag.exe

Or you can put the PK3 In the skins folder
avatar
Nomekop Lightspeed

Number of posts : 7
Registration date : 2008-06-29

Back to top Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty Re: [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by StrikerMan780 Sat May 02, 2009 11:27 pm

That doesn't seem to work. And wow, never posted in ages, yet you come here only to say that. heh.
StrikerMan780
StrikerMan780
Admin
Admin

Male Sagittarius Horse

Number of posts : 224
Title : Script Freak
Registration date : 2008-01-11

Clan Stats
Rank: Co-Leader
Activity: Active

http://shdmvrks.forumclan.net

Back to top Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty Re: [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by Gas Snake Sun May 03, 2009 5:27 pm

heh just like me, a lurker who only pops up when I feel I have something to contribute Very Happy

and the skins method seems to also work for me
Gas Snake
Gas Snake

Male Pisces Rooster

Number of posts : 48
Registration date : 2008-02-24

Back to top Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty Re: [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by StrikerMan780 Mon May 04, 2009 5:50 pm

Strange, a change in ST might have made it work without me knowing.
StrikerMan780
StrikerMan780
Admin
Admin

Male Sagittarius Horse

Number of posts : 224
Title : Script Freak
Registration date : 2008-01-11

Clan Stats
Rank: Co-Leader
Activity: Active

http://shdmvrks.forumclan.net

Back to top Go down

[SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded) Empty Re: [SM] Multi-Purpose Mod 1.0 Beta14 Released!(Re-Uploaded)

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum